Most recent or funniest game glitch encounters

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LilMissLarBear
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Most recent or funniest game glitch encounters

Post by LilMissLarBear » 01 Sep 2020, 12:05

Its exactly what the title says, hit me up with any experiences with game glitches or bug you have come across in game!

I'll start, yesterday I was playing Alien Isolation and I was making my back to this elevator to hack it, just after I see the alien for the first time. I open the door to the main lobby area and I KID. YOU. NOT there was a pistol floating in mid air pointing at me. No person behind it, just the pistol...

Your turn! :D
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Baul
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Most recent or funniest game glitch encounters

Post by Baul » 02 Sep 2020, 12:40



Mark my words
They will be gone
You'll see them playing games, my dear
They've moved along
Cause one day in the afterlife
We'll meet again
Prophecies - Blind Guardian

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LilMissLarBear
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Most recent or funniest game glitch encounters

Post by LilMissLarBear » 02 Sep 2020, 17:01

Baul wrote:
02 Sep 2020, 12:40




Hahahaha wonderful! XD
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Most recent or funniest game glitch encounters

Post by lambda-sky » 05 Sep 2020, 00:41

In Starwars Battlefront 2, the kill counter is stored as 8 bits so if you get more than 127 kills in a single battle it wraps round to -128.
Which was very confusing when I was a kid and didn't understand these things :roll:

In Xenosaga I, some of the savepoints will crash the game and land you in the PS2 bios.
Which is not very funny actually, a savepoint is pretty much the worst place for a crashing bug.

The rare candy bug from the first generation pokemon games is my favourite though.
The game keeps two buffers filled with ids of pokemon you will encounter on land and at sea. The coast of Cinnabar Island uses the land buffer but if you approach from sea it doesn't get initialised (that's pretty much the bug), so you just encounter whatever pokemon you encountered in the last area you were in with land pokemon.

The twist is that when the old man gives you the demonstration on how to catch pokemon, some text is temporarily stored in the land pokemon buffer, on the assumption that it will get overwritten with valid pokemon ids the next time you go into grass or a cave. So if you go directly from the old man to Cinnabar Island, without going near any places with land pokemon, the land pokemon buffer will contain invalid pokemon ids which turn into MissingNo (missing number) when you fight.

This is where things get fun because the game keeps count of which pokemon you've seen. Since MissingNo is not a valid pokemon id, the memory address that gets written ends up falling in the region of your item bag. So if you place an item in the right place in your bag, its number get overwritten by the code trying to record the MissingNo sighting and you end up with a really high number of items.
The most obviously thing to do is get a whole load of rare candies which is why people call it the rare candy glitch. :evil:

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Baul
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Most recent or funniest game glitch encounters

Post by Baul » 05 Sep 2020, 01:24

The Ditman Glitch in RE4 is pretty good and useful bug to exploit.

You need the striker shotgun. Hold AIM and in the brief window where Leon is pulling the gun out BUT before it's ready (Indicated by the laser sight) you open the inventory and quickly switch weapons.

You'll know it's activated because you start to move at around twice the standard speed. Leons animations play at twice speed as well. The effect stops when you open a menu or switch weapons.

I'm not sure if it's limited to just the original GC release though.

It's also the foundation to a decent speedrunning skip as well.
Mark my words
They will be gone
You'll see them playing games, my dear
They've moved along
Cause one day in the afterlife
We'll meet again
Prophecies - Blind Guardian

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