The Art of Krayne
Moderators: lolin, PharaohAtem, Sirena
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Darksabre
Re: The Art of Krayne
Post by Darksabre » 02 Apr 2014, 15:40
Darksabre
Re: The Art of Krayne
Post by Krayne » 30 Nov 2014, 23:38
Anyway, Im back now, to show odd work that Ive done in my personal time and some stuff I did while on the indie game. Gonna get more active and hope I dont get obstructed again
Indie Game - Undead Castle
Dodge Charger


StreetLamp

Art Test - They Landed

Krayne
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Should Have Bought A V8
Re: The Art of Krayne
Post by Should Have Bought A V8 » 01 Dec 2014, 21:00
Good choice!
I do love 3d Modelling! Takes me back to my 3ds max college days (Abeit I was nowhere near your skill level
You have done some great stuff here!
The Detail in the lamppost is fantastic!
Suitably rusty/grimy!
Good job!
Should Have Bought A V8
Re: The Art of Krayne
Post by Krayne » 04 Mar 2015, 13:13





[video=vimeo;120253984]https://vimeo.com/120253984[/video]
Krayne
Re: The Art of Krayne
Post by Stickaroo » 04 Mar 2015, 15:16
Stickaroo
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Should Have Bought A V8
Re: The Art of Krayne
Post by Should Have Bought A V8 » 04 Mar 2015, 20:57
Good choice again!
Looks great! Excellent work on the weathering in the Texture!
The scratching on the magazine is great!
Should Have Bought A V8
Re: The Art of Krayne
Post by Stickaroo » 04 Mar 2015, 21:03
Stickaroo
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Should Have Bought A V8
Should Have Bought A V8
Re: The Art of Krayne
Post by Krayne » 05 Mar 2015, 22:24
I want Judge Dredd world with propaganda and the hate from the citizens point of view, of dictator like Judges.
Krayne
Re: The Art of Krayne
Post by Krayne » 20 May 2015, 00:14
Modular pieces for making an old building
[ATTACH=CONFIG]28049[/ATTACH]
[ATTACH=CONFIG]28050[/ATTACH]
The rock looks great but the wood needs some work. Most likely will just use a concrete door frame instead.
After finishing that, in which we were able to make many iterations of buildings. I have started making some ruins.
[ATTACH=CONFIG]28051[/ATTACH]
I first start with a base mesh made out of simple shapes (in this case, lots of cubes for bricks) I then bring it into ZBrush where I can scratch, carve and add as much detail as I want. Once that is complete I bring it into DDO in Photoshop and also Substance Designer. Combining these three programs I can paint the model in textures that I feel work.
[video=vimeo;127416123]https://vimeo.com/127416123[/video]
Thanks and more will be coming
Krayne
Re: The Art of Krayne
Post by Ioreth » 20 May 2015, 02:31
Ioreth
Re: The Art of Krayne
Post by Stickaroo » 24 May 2015, 16:53
Stickaroo
Re: The Art of Krayne
Post by Krayne » 25 May 2015, 07:52
Once they were made like that I have started going into ZBrush to do the proper detail and than painting the texture using a combination of other software.
So thats one model I already posted, the lo-poly is 410poly's big, so not that big but I baked all the detail to make it look like a hi-poly model.
Here is another model I just made and I shall be moving onto the next one soon.
[ATTACH=CONFIG]28142[/ATTACH]
[ATTACH=CONFIG]28143[/ATTACH]
The Video: [video=vimeo;128761618]https://vimeo.com/128761618[/video]
Krayne
Re: The Art of Krayne
Post by Krayne » 22 Jul 2015, 10:48
So YAY! Website updated, it's now all on one page that you can scroll through instead of clicking and loading pages. Its cleaner and my CV is also updated, cleaner and prettier
http://www.vascogdm.com
Krayne
Re: The Art of Krayne
Post by Anrelia » 23 Jul 2015, 21:24

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