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    1. #1
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      A&M Death Note Game [Running]


      WHAT IS THE DEATH NOTE GAME?
      The Death Note game is a "killers and detectives" game based on the original series. Participants are divided into two teams: the killer (Kira) and his or her allies (Misa and Teru) against detectives (L, Soichiro and N), and a neutral character (Mello) as well as civilians. Kira's goal is to kill all the participants, while the detectives and civilians try to catch the killers.


      RULES & HOW TO PLAY
      Killers and detectives will not know each other or their own team's identities unless specified.

      Killers and detectives do not vote with their respective teams. Only those allowed to communicate in private may do so. The others will act alone under a specified time and will PM the game host who they wish to kill, exonerate, or investigate.

      Once a killer, detective, or civilian dies or are arrested, they will be unable to vote during the accusation or "day" phase, but are free to be ghosts or inmates in the game.

      During the accusation phase, if a civilian gets at least 51% of the vote (ex: 6 out of 11 players vote for the same person), that civilian will be arrested and his or her fate and potentially their role in the game will be revealed the following day.

      You may change your vote as many times as you wish until the accusation phase concludes.

      If a civillian does not vote in 3 consecutive accusation phases, he or she will be automatically arrested and all other votes will become moot.

      Killers and detectives have until their specified time limit to send the game host their victim or suspect. Failure to do so is a direct forfeit of your turn. If it occurs more than once, you will be contacted by the game host and your character may be assigned to another player.

      DEATH NOTE CHARACTERS
      KIRA
      Kira can kill one person every 24 hours. His primary objective is to kill L, N and Mello. Kira and Misa will know each other and can communicate in private.
      MISA
      Misa can kill one person every 72 hours. Misa and Kira will know each other and can communicate in private.
      TERU
      Teru can kill one person every 48 hours. Teru will know who Kira is, but Kira will not know who Teru is. These two may NOT communicate in private.
      L
      L's main objective is to find Kira, Misa and Teru. L can do 1 investigation AND 1 exoneration every 24 hours. L and Soichiro will know each other and can communicate in private.
      SOICHIRO
      Soichiro's main objective is to find Kira, Misa and Teru. Soichiro can do 1 investigation OR 1 exoneration every 48 hours. Soichiro and L will know each other and can communicate in private.
      N
      N's main objective is to find Kira, Misa and Teru. N can do 1 investigation OR 1 exoneration every 48 hours. N will know who L is. If Mello decides to be a detective, he will know who N is and N and Mellow will be able to communicate in private.
      MELLO
      Mello's main objective is to find Kira, Misa and Teru. Mello will have 48 hours to decide how he/she wants to play. If Mello becomes a detective, he/she will join N and can do 1 investigation OR 1 exoneration every 48 hours. Mello and N will know each other and can communicate in private. HOWEVER, if Mellow wants to steal the Death Note and become Kira, Misa, or Teru instead, he/she can do 1 investigation every 24 hours. If Mello finds Kira, Misa, or Teru, he will assume their identity and the original killer will become a civilian. If Mello chooses this path, Mello and N will NOT know each other and may NOT communicate in private.
      CIVILIANS
      The civilians' objective is to find Kira, Misa, and Teru. During the accusation phase, EVERYONE is a civillian.


      SPECIAL ACTIONS
      ACCUSATION
      All players can accuse each other during the accusation phase. It is through them that players can attempt to arrest Kira, Misa, and Teru. OR, if that player is Kira, Misa, or Teru, they can use accusations to throw suspicion off themselves. Players will take it to a vote. Once the accusation phase has ended, the suspect will be arrested and his or her fate will be revealed the following day.
      DEATH NOTE
      Kira, Misa, and Teru have the ability to write anyone's name in their Death Notes. They will PM the game host the name of their victim and have the option to request how that person will die (ex: heart attack, suicide, death by train, etc). If the manner of death is not specified, it will be up to the game host how that person will die.
      EXONERATION
      So the people have spoken and you've been accused of murder huh? You've been thrown into prison and left to rot. Maybe you're innocent. Maybe not. The only way out is if one of the detectives believes you're innocent before the night phase is over and they choose to release you back into the public. If detectives choose to do so, they will PM the game host the name of the player they want released before the night phase has ended. This will only work for the player who was arrested that same day. Exonerations may only be used under their specified time restrictions.
      INVESTIGATION
      Along with exonerations, detectives have the option to investigate suspects. Investigations must be performed before the night phase is over and may only be used under a character's specified time restriction. If detectives choose to do so, they can PM the game host the name of their suspect (only 1) before the night phase has ended. And the game host will either confirm or deny their suspicion. Detectives are free to reveal their roles to the civilians in hopes of arresting Kira, Misa, or Teru, but it turn risks on their own lives as their names will surely be written in a Death Note during the killers' next opportunity in the night phase. If detectives wish to remain anonymous, he or she may try to get other civilians to go along with who they are voting for. This too can be deceptive as anyone can try this trick. If a detective who knows Kira, Misa, or Teru's identity dies, he or she may no longer assist the civilians.

      ROLE QUANTITY
      Role quantity will depend on the number of players:

      5 to 13 players: 1 Kira, 1 L, the others are civilians.

      14 to 20 players: 1 Kira, 1 Misa, 1 L, 1 Soichiro, the others are civilians.

      21 players and up: 1 Mira, 1 Misa, 1 Teru, 1 L, 1 Soichiro, 1 Near, 1 Mello, the others are civilians.

      CURRENT PLAYERS: 9
      Last edited by Jas; 10-13-2017 at 07:33 PM.

    2. #2
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      Re: A&M Death Note Game [Sign Ups]

      Sign me up!

      Join in on the fun!
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    3. #3
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      Re: A&M Death Note Game [Sign Ups]

      Sure, I'm in.


    4. #4
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      Re: A&M Death Note Game [Sign Ups]

      I'm in :3

      Btw, is Kira's objective not to also kill Soichiro?
      Buta's Adopted Little Brother :3

      And not around an awful lot these days

    5. #5
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      Re: A&M Death Note Game [Sign Ups]

      Not really.

      Soichiro is Kira's father. He never kills him in the series.

      So it's not really his objective, but it's very possible that might happen in the game

    6. #6
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      Re: A&M Death Note Game [Sign Ups]

      Sounds like it could be fun, I wouldn't mind joining in!


    7. #7
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      Re: A&M Death Note Game [Sign Ups]

      Sorry I don't do these kinds of things. Especially in text format.
      (Brief Candle by One Eyed Doll) Sleeping beauty/ Thing of the past /Dreams like this weren't made to last/ Open my eyes to find a hand is shaking me/ Horror story/ Thing of the past/ Nightmares were not made to last/ Closing my eyes to find a true awakening// Brief candle; burn away/ I will die another day/ Goblins in my passageway/ Cannot keep this life at bay// War story/ Thing of the past/ Soldiers were not made to last/ Ears full of gunfire and eyes full of blood/ A casualty/ Love story/ Thing of the past/ Innocence was not made to last/ All that remains of him is a child inside of me// Brief candle; burn away/ I will die another day/ Goblins in my passageway/ Cannot keep this life at bay
      [SIGPIC][/SIGPIC]

    8. #8
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      Re: A&M Death Note Game [Sign Ups]

      Sign me up please.
       

    9. #9
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      Re: A&M Death Note Game [Sign Ups]

      I'll join as gm. ~_^

    10. #10

      Re: A&M Death Note Game [Sign Ups]

      Sure, I'll play


    11. #11
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      Re: A&M Death Note Game [Sign Ups]

      sign me up

    12. #12
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      Re: A&M Death Note Game [Sign Ups]

      We've got six players. @Beex @Jasminedesi16 how many players are we targeting/how long will this signup last?

    13. #13
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      Re: A&M Death Note Game [Sign Ups]

      Quote Originally Posted by Jas View Post
      We've got six players. @Beex @Jasminedesi16 how many players are we targeting/how long will this signup last?
      Don't we typically run with 15 to 25?

      Also of coarse I'm in. Ironically, I just started watching this again today.
      "Cats should stick with other cats, it's only natural."




    14. #14
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      Re: A&M Death Note Game [Sign Ups]

      We do, but at this rate I don't know how long it's going to go.

    15. #15

      Re: A&M Death Note Game [Sign Ups]

      Tanya suggests at a minimum 9, it doesn't really work well with less.


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